Okay, I know it’s been forever since I updated this thing. I’m thinking of starting to use it again to post excerpts from my ongoing and very extensive Argent Passage project and prolly putting more Awakening stuff up here again too. But that’s not what I’m writing about this morning. No, this morning I’m posting a bit of an amusing correspondence. Well, amusing to me. So make of that what you will.
On the Erfworld forum, which I read glance at every couple of days, I found this discussion: Magic As Six-Dimensional Space And String Theory, which tries to take this diagram of the axes and elements of Erfworld magic and… do something with it.
I read the thread and immediately remembered of this XKCD. Even if the model this guy is trying to build is correct, so what? As far as I can tell, it’s putting a lot of brain power into trying to build a theoretical model that, frankly, won’t actually tell us anything meaningful about Erfworld (a comic filled with pop culture references and deliberately arbitrary things about its bizarre setting’s internal physics) or its narrative. Okay, so what if these guys can build a model that illustrates the relationship between Erfworld disciplines of magic? Will we suddenly gain a comprehensive understanding of how Weirdomancy works on a metaphysical level, when the actual textual source of what we know, the comic itself, has only mentioned this discipline in passing and has never shown us an actual Weirdomancer that we know of, or reveal what direction Rob Balder’s narrative is going to go? I don’t think it will. I don’t think that Rob has put quite that level of physics work in on this, because what he’s doing is writing a webcomic. It’s a webcomic that has very interesting internal rules, strong characters and a fascinating narrative. Trying to use string theory on its magic system, which is mostly built on humor and puns, just seems like straining at a gnat to swallow a camel as far as I’m concerned.