Necromunda, TekTek edition

That’s right, I’m doing more of these. Somebody stop me. This time I’m doing members of my old Necromunda gang that, over the course of an arbitrator campaign, went from being just another gang to the local top dogs and eventually the retinue of an Inquisitor after their head man caught exactly the right attention. Now that’s a long and epic story. Anyway…

Inquisitor Reginald Vapor, “The Needle.” Former Delaque underhiver and leader of the “Vaporsnakes” gang and watch captain in the Deadlands region of Hive Primus on Necromunda. As the leader of the Vaporsnakes, he had always styled himself “Captain,” especially after taking over the Watch in Deadlands. A ruthless and vicious, surgically precise leader and sniper, Captain Vapor quickly carved out a place for his gang as the top of the food chain, even as he took the responsibility of enforcing his brand of order in his corner of the Underhive, putting Outlaws to the run and so on. Though he preferred to pick off opponents at range, on many occasions he would precipitously burst from cover to jump some enemy in close combat at a critical moment. He eventually developed psychic abilities and was dragged offworld by an Inquisitor, who recruited him and removed the Vaporsnakes from the Underhive entirely.

“Bad” Friday, the one female among the initial lineup of the Vaporsnakes and, naturally, the Captain’s girl. She was the gang’s second sniper and almost as unerringly accurate as her lover (later husband). The two would maneuver into mutually supporting sniping posts and pick off high value targets.

Vincent “Snake-Eyes” Naja, brutally effective heavy armed with a heavy bolter and second-in-command of the Vaporsnakes. Between Captain Vapor’s period away from Necromunda, Snake-Eyes led the gang ably and successfully until his friend’s return. Also the team medic. One Scavvy leader assumed that old Snake couldn’t handle himself in hand-to-hand and got a faceful of flail for his troubles. 🙂

“Bloody Sunday”, the gang’s second heavy and a totally different personality from the deliberate Snake-Eyes: A big, bellicose and brash fellow with a mean streak a mile wide. Backed up with a flamer and an Eviscerator, this made him potent indeed.

Skinflint, ganger known for being slippery as an eel, steady as a rock and cold as ice throughout the Vaporsnakes’ entire career.

Bolter Bob, the team’s technical expert, arms builder and Bolter junkie. He was always an important anchor in projecting power on the main objective.

“Laser Cowboy”, the flamboyant, elusive and swift gunman and flanker. He was expert at swiftly getting into firing positions to the side and rear of the enemy to flush them out for the snipers and heavies to pick off. I always liked LasCowboy.

Buck Schott, superfast and super-slick shotgunner/grenadier.  He focused on close-up firepower and disruption of enemy firepoints.

Jesse “The Kid,” Naja, a two-fisted gunfighter and the son of Snake-Eyes. One of the quickest draws in the underhive. He tended to bolt through cover towards the enemy at full pelt then burst out in their faces with both pistols blazing.

“Gun-Smoke”, the team’s resident close combat specialist and their second gunfighter as well. He actually killed a possessed Wyrd in hand-to-hand with his power sword.

“Manic Monday,” the least experienced of the Vaporsnakes but a quick study and a tough and dependable fighter. Plus, a gun junkie.

Therea “Wolf” Naja, the newest member of the Vaporsnakes, is actually an Escher rather than Delaque. She was formerly the leader of an allied Escher gang that one of my friends played, but that gang was disbanded through attrition (having specialized in having a tiny number of very effective fighters, it couldn’t survive a run of bad luck) and she hooked up with the ‘Snakes not long before Vapor took them offworld with him. She became The Kid’s lover and so they took her in.

The Flame Thrower, a pyrokinetic Wyrd that the ‘Snakes hired for a while. Snake-Eyes eventually made sure that he didn’t survive the wounds he had suffered in battle once an inquisitor showed up in the Underhive and started sniffing around the ‘Snakes… (medic rolls can technically be used to make a wounded character take a turn for the worse, after all).

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